钢铁雄心43dm 钢铁雄心439年中国
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Land Unit Leader Traits**技能
Logistics Wizard后勤大师
Reduces fuel and supply consumption of non-moving units commanded by a leader with this trait(by-25*).
减少未移动部队的燃料和补给消耗25*
Bitvalue: 1
Defensive Doctrine防守专家
Increases defensive effectiveness of units commanded by a leader with this trait(by+10*).
加防御效率10*
Bitvalue: 2
Offensive Doctrine进攻专家
Increases offensive effectiveness of units commanded by a leader with this trait(by+10*).
加进攻效率10*
Bitvalue: 4
Winter Specialist冬季作战专家
Increases the effectiveness of troops fighting in snow by+25* and Frozen terrain by+20*.
加冻土作战效率20*,雪中作战效率25*
Bitvalue: 8
Trickster奇袭专家
The effects of this trait are, well... somewhat tricky: It increases the chance that the combat event Surprise will occur, on offense as well as on defense. This chance is further influenced by how advanced your own industrial research of Encryption and Decryption(E&D) technologies is relative to your opponent. Exact figures, however, ***arently are unknown(at least for HoI2 version 1.2). I also do not know whether Skill Level of the Trickster leader is having an influence on the probability of a Surprise occurring.
When a succes**ul Surprise has occured, combat efficiency of the opposing forces is reduced by 20* and it will read"Surprise" in their combat details pane. From gaming experience it has been my observation that Surprise is a rare event(in HoI2 version 1.2), probably not more than once in 20 battles, even with E&D fully researched.
A Trickster will also hide the exact division strength of his formation. In practical terms this means that when playing with counters on, the opponent will keep guessing whether there are 2 or 3 divisions in a"***" formation, and will never know how many there are in a"***X" formation(although four divisions is the minimum for"***X", while"XX" obviously is always one division only).
增加“奇袭(突然**)”**概率20*。并且会不让对方看到自己真实部队数。。。大概联机用的。。。
“奇袭”发生时,降低对方20*效率。。。不过概率有够低。。。
Bitvalue: 16
Engineer工程师
Reduces river-crossing penalties during attacks by-20* for all units in the formation under a leader with this trait. The standard penalty for an infantry division is reduced from-50* to-30*, for an armored division(e.g. tanks) from-66* to-46*(in HoI version 1.2)
降低渡河**20*
Bitvalue: 32
Fortress Buster攻坚专家
Reduces penalty inflicted by fortifications(by 25*).
减低工事的**25*
Bitvalue: 64
Panzer Leader装甲指挥官
Increases combat effectiveness of armoured and mechanized infantry divisions commanded by leader with this trait(by 10*).
加坦克和机步10*效率
Bitvalue: 128
Commando特种战专家
Increases combat effectiveness of commando troops(mountaineers, marines and paratroopers) commanded by a leader with this trait by+10*. Effectiveness of any non-commando troops under a commando leader is reduced by-5*.
加强山地陆战伞兵10*,如果带其他部队则-5*
Bitvalue: 256
Old Guard保守派
Accumulates experience at 1/3 of normal rate.
1/3速度涨经验。。。
Bitvalue: 512
Naval Unit Leader Traits
Sea Wolf海狼
Increases combat effectiveness of submarines(by 10*).
加潜艇效率10*
Bitvalue: 1024
Blockade-Runner**战专家
Decreases chance of being detected by enemy vessels.
减低被发现概率
Bitvalue: 2048
Superior Tactician战术大师
Increases combat effectiveness(by 10*).
增加战斗效率10*
Bitvalue: 4096
Spotter侦查专家
Increases chance of detecting enemy vessels.
增加发现敌人几率
Bitvalue: 8192
Air Unit Leader Traits
Superior Tactician
Superior Tactician战术大师
Increases combat effectiveness(by 10*).
增加战斗效率10*
Bitvalue: 4096
Spotter侦查专家
Increases chance of detecting enemy vessels.
增加发现敌人几率
Bitvalue: 8192
Tank Buster忘了中文版叫什么了。。。坦克摧毁专家?
Increases combat effectiveness of tactical bombing missions(by 10*).
加战术轰炸任务10*(应该是对地,空中**什么的)
Bitvalue: 16384
Carpet Bomber地毯式轰炸专家
Increases combat effectiveness of strategic bombing missions(by 10*).
加战略轰炸任务效率10*
Bitvalue: 32768
Night Flyer夜航专家
Reduces penalties when flying at night.+20 during night combat.
减低夜战**20*
Bitvalue: 65536
Fleet Destroyer舰船摧毁专家
Increases combat effectiveness of naval bombing missions(by 10*).
加对船攻击效率10*
Bitvalue: 131072
Hearts Of Iron II- Doomsday末日新加
There are some differences. The terrain traits add 10* efficiency to that type of terrain which also results in a speed bonus for that terrain. You need to contrast the same kind of units under leaders with or with the trait to see the differences. Inf under a normal leader might have 93* efficiency in a battle in hill terrain, but the same units under a hills fighter could have 102* efficiency.
新加的一些是地形适应技能,除了在该地形加10*作战效率外,会加速
New Land Unit Leader Traits
Desert Fox沙漠之狐
Bonus in Desert
沙漠
Bitvalue: 262144
Jungle Rat丛林之鼠。。。猥琐的名字啊
Bonus in Jungle
丛林
Bitvalue: 524288
Urban Warfare Specialist巷战专家
Bonus in Urban Areas
城市
Bitvalue: 1048576
Ranger守林人(森林专家?)
Bonus in Forests
森林
Bitvalue: 2097152
Mountaineer山里人?。。。
Bonus in Mountains
就是灰色那种高山
Bitvalue: 4194304
Hills Fighter丘陵战士。。。
Bonus in Hills
就是类似橘黄的山
Bitvalue: 8388608
Counter Attacker反击专家
Increased Chance for Counter Attack combat event
加反击几率
Bitvalue: 16777216
Assaulter强攻专家
Increased Chance for Assault combat event
加强攻几率
Bitvalue: 33554432
Encircler包围战专家
Increased Chance for Encirclement combat event
加包围
Bitvalue: 67108864
Ambusher伏击专家
Increased Chance for Ambush combat event
加伏击
Bitvalue: 134217728
Disciplined这个怎么翻呢。。。直译叫有纪律的。。。
Increased Chance for Delay combat event
加迟滞(Delay)几率
Bitvalue: 268435456
Elastic Defence Specialist弹*防御专家
Increased Chance for Tactical Withdrawal combat event
加战术撤退几率
Bitvalue: 536870912
Blitzer闪击专家梦寐以求啊。。。
Increased Chance for Breakthrough combat event
加突破几率
Bitvalue: 1073741824
~~~~~~~~~~~~~~~~~~~~~~~~华丽的分割线~~~~~~~~~~~~~~~~~~~~~~~
Combat Event In-game Text
For the attacker:
攻击方
Assault
强攻
"This represents a particularly forceful sustained attack where the attackers will suffer higher strength losses than normal but will inflict much higher organisation damage to the defenders"
这代表一次实际上承受巨大火力的进攻,进攻方会承受比正常更高的兵力损失但是会对防御方造成高得多的组织度打击
Encirclement
包围
"This indicates that the attacking force has briefly managed to pin down and encircle the defenders in a small area of the province. While this effect lasts the defenders will suffer much higher strength losses and the attacker will rarely suffer very much loss of organisation(although they may sustain the normal strength losses"
这代表进攻方暂时设法在这个省的一小块区域困住并包围了防守者。当这个效果持续时,防守方会承受高得多的兵力损失而进攻方则很少会损失组织度(虽然兵力一样损失)
Ambush
伏击
"The attacker has managed to ambush the enemy forces inflicting much higher rates of strength and morale damage to the defenders while at the same time greatly reducing the amount of those same types of losses that they sustain themselves"
进攻方设法伏击了敌人的部队,对防守方造成高得多的兵力和士气(估计就是组织)损失,而同时**得减低自己的损失
Breakthrough突破
"The attacker has managed to overrun an enemy's defences in part of the province. This will seriously disrupt the defender's organisation and reduce the strength losses sustained by the attacker"
攻击方设法在这个省的一部分地区越过了敌人的防线,这将严重打乱防守方的组织并减低进攻方的兵力损失
For the defender:防御方
Counterattack
反击
"This is a concerted attempt by the defending side to launch a minor counter-offensive to disrupt the enemy's plans. While the defenders will suffer somewhat higher strength losses during this period they will inflict significant organisation losses on the attacker"
这是防守方一次协调好的通过发动一次小的反击来打乱敌人计划的尝试。期间,防守方会承受稍高的兵力损失而对进攻方的组织造成沉重打击
Delay迟滞,拖延,不知道中文版翻成啥了
"The defending side is employing a delaying action that greatly reduces the amount of strength loss it sustains during this time"
防守方进行了一次迟滞行动,**得减低了期间的兵力损失
Tactical Withdrawal战术撤退
"During this period the defender is making a careful tactical withdrawal to a preferred combat location in the province. Both sides will sustain reduced levels of strength and organisation loss but the defender will sustain even lower organisation losses than the attacker"
在这期间,防守方组织了一次小心的战术撤退到达这个省内的一个更好的战斗位置。双方都将承受更少的兵力和组织损失,但是防守方会承受比攻击方更少的组织损失
钢铁雄心4的mod无法汉化是因为受到多方面因素限制和影响:
语言编码与兼容*问题:mod与中文汉化补丁之间可能存在语言编码的不兼容*,导致无法实现汉化。版权与**问题:部分mod的创作者可能设置了版权保护,或者未**给其他团队进行汉化工作,因此这些mod无法被汉化。技术难度与资源限制:汉化工作涉及对游戏代码的理解与修改,具有较高的技术难度。同时,缺乏足够的汉化者和资源支持,以及mod结构的复杂*,都可能导致无法全面实现汉化。
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各位老铁们好,相信很多人对钢铁雄心2黑暗时刻都不是特别的了解,因此呢,今天就来为大家分享下关于钢铁雄心2黑暗时刻以及钢铁雄心2黑暗时刻陆战学说的问题知识,还望可以帮助大家,解决大家的一些困惑,下面一起来看看吧! 在求助中,玩家似乎在寻求帮助以提升钢铁雄心2(Dark Age)中的加工业产值。**ID为77777,其特*包括非持久*和多种资源的免费获取,如10000单位的钢铁、能源、稀有材料、石油
大家好,关于钢铁雄心2秘籍很多朋友都还不太明白,今天小编就来为大家分享关于钢铁雄心2秘籍代码的知识,希望对各位有所帮助! 钢铁雄心2秘籍有哪些 **控制台: 1、游戏中按 [F12]左上部就出来一个大黑框(控制台),在黑框里输入文字-回车确认,秘籍功能就实现了。 2、按 [Ctrl]+ [F12]或者 [F12]+移动鼠标可关闭控制台。 3、秘籍指令不区分大小写。 秘籍作用 energy+
大家好,关于钢铁雄心2怎么玩很多朋友都还不太明白,今天小编就来为大家分享关于钢铁雄心2怎么玩小**的知识,希望对各位有所帮助! 1、分进合击:临近省份的支援进攻,基本上上手后都能较好的利用,相应的还有个防御支援,感觉上鸡肋。 2、围城打援:游戏中可以部分体现,当战*需要你威胁而不是占领某个省份时,你可以进攻进入此省份的部队而不占领此省份。好处:敌人移动消耗组织度,而你可以休息增加组织度。 3
大家好,关于钢铁雄心2中文版很多朋友都还不太明白,不过没关系,因为今天小编就来为大家分享关于钢铁雄心2中文版官方汉化的知识点,相信应该可以解决大家的一些困惑和问题,如果碰巧可以解决您的问题,还望关注下本站哦,希望对各位有所帮助! 钢铁雄心2是以前的比较成*的版本...而3是今年8月刚刚出来的**版本...区别显而易见..2是传统的2D画面...而3则全新的3D版本...而3因为刚出来..
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本篇文章给大家谈谈钢铁雄心4秘籍,以及钢铁雄心4秘籍代码对应的知识点,文章可能有点长,但是希望大家可以阅读完,增长自己的知识,*重要的是希望对各位有所帮助,可以解决了您的问题,不要忘了收藏本站喔。 钢铁雄心4并没有官方公开的秘籍。秘籍通常是指游戏中**的功能或代码,但在这款以第二次世界大战为背景的策略类游戏中,为了增加游戏的真实*和挑战*
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